There are many aspects of gambling that can be explored in the classroom. Mathematical odds are an obvious example, but there are other contexts and areas of study that are relevant to gambling. These include psychology, economics, health, society, and communication technology. In the Classroom Resources section you’ll find links to useful teaching resources. The Young People and Gambling section provides information about how young people may be affected by gambling and how school staff can support them.
What’s the Real Deal? is a Tasmanian teaching and learning resource for high schools. It is comprised of four units of work across several curriculum areas, each with flexible delivery options, class activities and assessment options.